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Rocket simulation
Rocket simulation





rocket simulation

You will explore its performance with my AGM6 simulation, plot trajectories and create performance footprints. Proportional guidance, driven by the IR seeker, is used to home into the target.

rocket simulation

The missile’s aerodynamics are modeled in aeroballistic axes, and its autopilot consists of roll-, rate- and acceleration controllers. The target can move and maneuver on the ground. The air-to-ground missile with its IR seeker is either locked on the target before launch or is given target coordinates after launch by the aircraft via data link for midcourse guidance. Then study my 17 lectures and do the 24 exercises, using my four C++ simulations. You should come prepared with a solid foundation in aerodynamics, guidance and control, and C++ programming. I provide you with four prototypes: air-to-ground missile, air-to-air missile, surface-to-air-missile, and surface-to-space rocket. (Please note, this course teaches the inner workings of high fidelity missile and rocket simulations, assuming prior knowledge of missile and rocket flight dynamics and control.) Start with my C++ simulations and modify them for your concepts. Before you do, take my course and learn all about how to model missiles and rockets at fidelities that approach the real world with its six-degrees-of-freedom and uncertainties. Take your missile or rocket to your virtual test range, that is your computer.







Rocket simulation